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The virtual knobs permit to monitor the incoming midi data, but can also be used to directly control the instrument. The function of each controller is indicated by the associated label. NEW: Similarly, user-drawn rescaling of the expression controller allows better control of the dynamics, particularly with such input devices like breath and windcontrollers.Īll the controllers needed for proper functioning of the instrument are mapped to virtual knobs in five GUI panels, which can be activated by a drop down menu. To obviate this problem, the instrument includes automatic detection of any velocity inhomogeneities or non-linearity of the keyboard, and provides automatic mapping to any desired curve. It is well known that midi keyboards have different and uneven velocity response, and this may heavily influence the performance of a virtual instrument. Please note that they cannot be opened or modified, and no access to the samples, impulse responses or instrument programming is provided.
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The instruments can be loaded and played in the full versions of Kontakt.
Please note, however, that it will not run on previous versions of Kontakt. The Trumpet 3 was developed on Kontakt 5.
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The Player is included as a separate installer, and no additional software is required to play the instrument. It involves many new features and bugfixes, including 64 bit, extended memory and multicore support, DFD optimization, better compliance with some OS and hosts, etc. Pseudo-random detuning, based on real performance-derived pitch trends, is another outstanding new feature of The Trumpet 3, adding further realism. Proprietary modal resonance IRs, innovative techniques for sample modulation, and advanced artificial intelligence MIDI processing are used for real time construction of all articulations and morphing across dynamics, vibrato, legato, portamento, trills, vibrato-like endings, shakes and so forth. The purpose of the model is to minimize the differences between the real phrases and those played by the virtual instrument. The Trumpet engine is structured according to an adaptive model, based on the performance "fingerprints" of the real instrument. All samples are unlooped, and have a minimum duration of about 10 sec.
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The base material of the instruments consists of MB of samples, chromatically performed by a professional trumpet player over a very wide dynamic range. The result is a playable, very expressive virtual instrument retaining the rich, full sound of a real trumpet. The programming moves further away from conventional libraries, by exploiting physically-oriented modulation of the recorded sound. Specially devised "early reflections" impulse responses add a virtual space to the anechoic sound, greatly contributing to realism see below. Our proprietary "Harmonic Alignment" yields continuous transitions across virtually infinite dynamics. Multi-microphone anechoic recording allows to capture the original timbre of the instrument, along with its radiation pattern.
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The task turned out to be quite difficult, and this major upgrade required quite a time. We were asked to maintain retro-compatibility with the original Trumpet.
For more information about cookies, please visit our Cookie Policy page.However, why not further raising the bar, for example by introducing the new outstanding features of the Trombone 3 as requested by many customers? By continuing to use this web site, you are giving consent to cookies being used. It will only be visible if you have it disabled. Enjoyed reading this blog article?Īll Rights Reserved. Of course, if you're using Nils' scripting editor or Sublime Text package, the "while" loops can be simplified to "for" loops, but this example should give you a good idea of one approach for setting the key colors in your Kontakt instrument. Here's my approach to scripting this technique. Another thing many libraries nowadays do is show unused key ranges as entirely black rather than Kontakt's own black and white default. Instead, use an array to store the key colors first, setting all the ranges and keyswitches necessary, and then use a single loop to actually set the key colors on Kontakt's keyboard.
Because the natural key colors obtained from the zones mapped in the instrument might not accurately represent the key ranges of the instrument, or if you don't use the group start options for keyswitches, you'll need to manually set the key colors through scripting. One of the crucial finishing touches to add to a Kontakt library is the key colors.